Materials: Innovation Station Activity, Crayons 2 Computers Crafts with Conviction “Innovation Station” Kit
1. Talk to the students about what innovation is and how important it is for innovators, entrepreneurs, and dream makers. Discuss what they saw or will see during their time in the Made in Cincinnati exhibit at the Cincinnati Museum Center. Ask students what an innovator is, can they name any innovators?
- Play-Doh by Joseph and Noah McVicker
- Kenner Toys (now Kenner Products) by Albert, Phillip and Joseph L. Steiner
- Procter & Gamble by William Procter and James Gamble –> Did you know P&G has a women’s innovator rate of 29.3%?!
- Kroger by Barney Kroge
Innovation Definition: A new method, product, idea being developed by a person or organization.
2. Break up students into groups of 4-6 and pair each group with a mentor. Explain to students how they will be given a kit and will have to be innovators and create something using only items from the Innovation Station kit.
3. Once the instructions and rules are laid out to each team, have the students confirm they understand the task.
- “Does anyone have any questions or need clarification about the task?”
- ***NOTE***: Mentors should set a timer and announce remaining time left at 10min, 15min, and 19min marks.
4. Teams will have 20-40min to construct their Consumer Product. Timing depending on their CMC schedule.
5. Once teams have completed their task, have each team come up and spend 1 to 2 mins demonstrating or explaining their object to the rest of the class.
6. End the lesson by explaining how ingenuity, innovation, creativity, and critical thinking are important in all careers and jobs.
Download CMC Innovation Station Activity HERE